Tuesday, 25 February 2014

Samsung Galaxy S5 Review

Samsung Galaxy S5 :-

Once a year, Samsung takes some of its best material and slaps it together into a premium flagship model called the Galaxy S. While 2014's version -- the S5 -- came a bit earlier in the year than some earlier iterations, we're no less excited to see it become the star of the show at Mobile World Congress. The new device will ship in April (on stage, Samsung specifically mentioned that it launches on April 11th in 150 markets), although exact pricing and availability are still unknown. It features a refreshed design language, yet anyone who has used a GS phone recently will immediately recognize it as a Samsung flagship.
Despite its familiar design, the GS5 has a few new useful hardware features, including a fingerprint scanner, heart rate sensor, and a toned-down TouchWiz UI on top of Android 4.4 KitKat. Perhaps the biggest surprise of all, however, was that Samsung didn't overload its prized new smartphone with a heaping dose of new S-branded features. This is a marked departure from the company's previous strategy of cramming in every software feature under the sun, which leads us to wonder if this is related to Samsung's recent agreement to dial back the customization it does on Android devices.
Samsung Galaxy S5 – Design
The look of the Samsung Galaxy S5 has been much-discussed. Some thought that Samsung would make a metal phone, but the new model is still good old plastic.
It's more conspicuously plastic than the
 Galaxy S4 too. There's no fake metal finish on the back this time - just the silvery sides - and the back has a texture of little dimples to give it a bit of extra grip, and a different look from the previous Galaxy S phones. Samsung calls it "modern and refreshing", and it comes in four shades – blue, gold, white and black. Don't buy the gold version, it looks horrible.

This is no great departure, though. The shape is similar, the weight is similar and it's just a little thicker at 8.1mm thick. It is a bit longer, though, which is likely down to all the extra tech Samsung has crammed in. Unlike some of this year's top phones, the soft keys and clicky select button remain, which won't have helped.
 


However, the central select button houses one of the Galaxy S5's most intriguing features -  a fingerprint sensor. It's in a similar position to the iPhone 5S's Touch ID sensor, but the tech it uses is a little different. 


Where the Touch ID sensor simply requires you to place a finger on it, the Galaxy S5's button sensor needs a swipe. It feels a little more awkward, but the front positioning is much better than the rear sensor of the HTC One Max. As well as unlocking the phone, the fingerprint sensor can be used to authenticate online transactions, like PayPal. A little scary? Yes. Handy? Absolutely. 


The fingerprint sensor is just one of a number of hardware features you might not appreciate from simply looking at the phone. Water resistance and dust-proofing is the other biggie. The Galaxy S5's plastic back and the USB port on the bottom are rubber sealed, letting you dunk the phone in water without risking breaking the thing


The Samsung Galaxy S5 is certified to the IP67 standard, meaning it can be submerged in water and is completely dust-proof. As ever with mobile phone water-resistance, this relies on the seals being in place. And Samsung does not recommend submerging it.


The one sealed port is the USB port on the bottom, and its flap is much larger than you might expect. It's a USB 3.0 port, not the usual microUSB type. It offers faster data transfer, and faster charging when used with a computer's USB 3.0 socket. However, it's also a good deal bigger than normal microUSB. You can use regular microUSB cables in the socket, though, so there's no real convenience issue. It just looks a bit weird.

This is not the first time we've seen a microUSB 3.0 socket on a Samsung mobile device, either. It is also used in the Galaxy Note 3 and the Galaxy Note Pro 12.2. No other major manufacturers have cottoned on to this, though – we imagine it's because they think few people would care. They may have a point.

There's one more standout hardware addition on the Galaxy S5, and it's the least 'everyday' of the lot. The rear of the phone has a heart rate sensor, which can monitor your heart rate when you place a finger on the back of the phone. 
It's only really of use within the pre-installed fitness app at the moment, though, and it's nowhere near as convenient as the sensor on a smartwatch like the Samsung Gear 2. I can't imagine many runners trotting around with their fingers glued to the phone's back. 
The heart rate sensor lives next to the LED flash, in the little group of odd-looking techy bits and bobs below the camera.


Samsung Galaxy S5 – Screen
The screen of the Galaxy S5 is not dramatically different to that of the Galaxy S4. It's a shade bigger – a grand 0.1 inches – but the screen type and resolution are the same. It's a 1080p Super AMOLED screen.

As with just about every OLED-type screen, contrast and black level are excellent. Samsung says it has dramatically increased how dim the screen can go too. It's the first time we've seen a company boast about such a thing, but it will come in handy if you like to watch a spot of iPlayer before bed, or check your emails at all times of the day - OCD-style.



Side-by-side with the Galaxy S4, maximum brightness of the Galaxy S5 seemed a smidge higher but this is something we'll look into in more detail when we get the phone in to review. Samsung also claims it has significantly improved the screen's colour gamut, which should result in a further lessening of the over-saturation commonly associated with OLED screens.

To my eyes, the screen looked pretty great, but we'll be examining the screen much closer soon. 

Samsung Galaxy S5 – Software
Like every standard Galaxy S-series phone, the Galaxy S5 uses custom Samsung interface laid on top of Android. However, Samsung has given its interface a revamp “inspired by the prism effect of diamonds”. What this amounts to is a reworking of the phone's icons, and a minor streamlining of the phone's look.

The icons are a bit simpler, and a bit cleaner. The interface still isn't the prettiest around, but it's a solid improvement. Samsung's interface is starting to look less cluttered, less busy. I think the Google Experience interface of the
 Nexus 5 tops it on the clean and clear front – and iOS 7 is a bit better than both. But Samsung is moving in the right direction.

As usual with a Samsung phone, the Galaxy S5 is loaded with a few extra apps. Key ones include S Health 3.0 – which we've already mentioned – and Knox (missing on our demo model, but apparently it'll come included). This is a security suite. But it's more concerned with connecting to company networks, not keeping your most secret secrets safe from members of your family.


Kids Mode is a new addition that is family oriented. It offers a special area in the phone that's kid-friendly and you can choose what goes into it. Here's kid mode - 
General performance seemed good, but Samsung has not confirmed the final details of the exact CPUs involved although the ones we get in the UK will almost certainly have a Qualcomm Snapdragon processor combined with 2GB RAM.

Samsung Galaxy S5 – Camera
The Samsung Galaxy S5 offers several camera tech improvements over the Galaxy S4. It has a higher-resolution 16-megapixel sensor, some new modes and a reworked HDR mode.


However, the most technologically interesting improvement is one that is in danger of being overlooked –the autofocus. Most phones use a basic contrast detect focusing system. This uses high-contrast areas in an image to judge when a photo is in focus, but is pretty ropey when you try to focus on an area of block colour. And it's generally not that fast. 


The Samsung Galaxy S5 doesn't use simple contrast detect autofocus, though. It has a hybrid system that uses a mix of contrast detection and phase detection. The latter is what is used by SLRs, and some compact system cameras. Phase detection enables the phone to reach its 0.3-second focusing times – although this naturally doesn't apply in tricky lighting conditions. However, in good lighting focusing speeds are seriously impressive.
To go with the super-fast autofocus, the Galaxy S5 has a redesigned HDR mode, with a new emphasis on speed. From what Samsung said, it appears that the HDR may create its shot from a single exposure rather than multiple ones – making it even more software-based, but easier and quicker. 




An extra mode that's new is selective focus, and this one is built-in. This lets you defocus the foreground of background, artificially creating a shallow depth of field effect. It works to an extent, but seems to work by simply using a software algorithm to separate near and far objects, rather than something cleverer. 


Samsung Galaxy S5 – Battery Life
Like previous S-series phones, you get pretty easy access to the Samsung Galaxy S5's battery. The back pops off, and the battery is there for the taking. It's a 2,800mAh battery, up from 2,600mAh in the Galaxy S4. 




Samsung claims the phone will last for 12 hours of looped video, where the Galaxy S4 lasts for up to 11 hours. It's not a game-changing improvement.
What is likely to be more of a bonus in day-to-day life is the new Ultra Power Saving Mode. This is an intensive low-power most that cuts out almost all phone functions but the basics like calls and texts. Samsung says it'll last for up to a day with just 10 per cent of battery left – if only in standby.


Samsung Galaxy S5 – Connectivity
Wireless connections are not the most interesting elements of a phone, but the Samsung Galaxy S5 has a few bits worth mentioning – don't switch off just yet. 

This is a 4G phone, naturally, has Wi-Fi ac support and a MIMO antenna array for better signal. It can also download from Wi-Fi and the 4G connection at the same time, for super-fast downloading

Price
 cost around $650 and ₹40,274-49,990 approximately.

Samsung Galaxy S5 detailed specifications

General
Release dateFebruary 2014
Form factorTouchscreen
Dimensions (mm)142.00 x 72.50 x 8.10
Weight (g)145.00
Battery capacity (mAh)2800
Removable batteryYes
SAR valueNA
Display
Screen size (inches)5.10
TouchscreenYes
Touchscreen typeCapacitive
Resolution1080x1920 pixels
Colours16M
Hardware
Processor2.5GHz  quad-core
Processor makeQualcomm Snapdragon 800
RAM2GB
Internal storage16GB
Expandable storageYes
Expandable storage typemicroSD
Expandable storage up to (GB)64
Camera
Rear camera16-megapixel
FlashYes
Front camera2.1-megapixel
Software
Operating SystemAndroid 4.4.2
Java supportYes
Browser supports FlashNo
Connectivity
Wi-FiYes
Wi-Fi standards supported802.11 a/ b/ g/ n/ ac
GPSYes
BluetoothYes, v 4.00
NFCYes
InfraredYes
DLNANo
Wi-Fi DirectNo
MHL OutNo
HDMINo
Headphones3.5mm
FMNo
USBMicro-USB
Charging via Micro-USBYes
Proprietary charging connectorNo
Proprietary data connectorNo
Number of SIMs1
SIM TypeNano-SIM
GSM/ CDMAGSM
2G frequencies supportedGSM 850/ 900/ 1800/ 1900
3GYes
3G frequencies supported900, 2100
Sensors
Compass/ MagnetometerYes
Proximity sensorYes
AccelerometerYes
Ambient light sensorYes
GyroscopeYes
BarometerYes
Temperature sensorYes

MWC2014: Nokia X series of Android Smartphone

The much talked of Nokia X and its other variants X+ AND XL have been launched at the ongoing Mobile World Congress 2014 in Barcelona. As anticipated, the Nokia X is the first Android powered Smartphone from the Finnish handset maker.
The phones under the Nokia X family are not pure Android phones; these phones instead run a forked variant of Android, similar to the way Amazon does for its Kindle Fire lineup. Nokia has taken the open-source elements of Android and has pulled in other elements of Asha and Windows Phone to offer users a different experience.



The downside here is that Nokia X users can't have access to the Google Play Store for apps. However, the phone will run Android apps, but Nokia will curate a list of such apps. A recommended source for the apps is the Nokia store, says the company. In other words, the new platform, Nokia X, is based on the Android Open Source project (AOSP).





Nokia XL, the biggest of the three new smartphones, has a 5-inch screen, 768MB RAM, 5MP auto-focus camera with LED flash on the back and 2MP front camera.

On the other hand, Nokia X and X+ have 4-inch screens and 3MP fixed-focus cameras, said former Nokia CEO and current executive vice-president of devices and services Stephen Elop while unveiling the devices. Nokia X will have 512MB RAM, whereas X+ will feature 768MB of RAM.

All three devices will run on a 1GHz dual-core Snapdragon processor and have dual-sim functionality, access to 3G networks as well as display resolution of 800x480p. Nokia will offer a 4GB microSD card free with X+ and XL smartphones, but not with the entry-level Nokia X.

As expected, Nokia has preloaded the X, X+ and XL smartphones with Microsoft's cloud services like SkyDrive and One Drive, instead of Google's software, which may prove a dampener for some. The company is offering 10GB of One Drive storage for free, along with one month of free unlimited Skype calls to landlines and mobiles.

Some of the apps pre-installed on the devices are Here Maps, Nokia Mix Radio, Facebook, Skype, BBM etc. Users can download apps from the Nokia store, or choose to sideload apps directly from the web.

Interestingly, the home screen of Nokia's three Android smartphones is heavily influence by that of Windows Phone operating system and features Live Tiles. The company has also included FastLane multitasking solution, which it debuted with the revamped Asha series, and Glance Screen in the new smartphones.

Nokia announced that Nokia X will be available immediately in Europe for 89 euros, whereas X+ and XL will hit the stores in early Q2 2014 for 99 and 109 euros respectively. However, it added that the three models will hit markets like India, Africa, Middle East, Asia Pacific and Europe first, without indicating the price range for these markets.

Elop said that Nokia, set to be acquired by Microsoft soon, will encourage app ecosystem for the Nokia X platform. It will offer developers different monetization methods in emerging markets.


Thursday, 20 February 2014

Google Chromecast Review


Good things come in small packages, or at least that's the hope Google has for Chromecast. This inexpensive media streaming adapter turns any HDMI-equipped television into an app-driven smart TV, making it a seed that could grow into the company's answer to the Apple TV, Roku 3 and other rival streaming devices.
But it's an answer that's very much a work in progress even now, more than six months after it launched in the US.
That's because while the Android inventor has released its streamin



adapter at an attractive price of $35 and about 3,300 Rs.  the number of apps it supports is growing but still fairly limited compared to the Apple TV, and there's no UK release date just yet.
The Chromecast app list is now up to 23 including top apps like Netflix, YouTube, Hulu Plus, Pandora and HBO Go. It's is by far the cheapest way to beam these video and music services to a TV, although initiating the stream requires an Android or iOS device, or Google's Chrome browser on a PC, Mac or Chrome OS computer.
You won't find a Chromecast remote in the box or a main menu tying all of the apps together like on an Apple TV or Roku 3. All streams originate from a special "Cast" button that's built into each correlating mobile app or browser. This means Windows Phone 8 users, who don't have many options among app-filled streaming technology, won't find compatibility here either.
Media Browser is an app that streams similar content from any computer in the house, giving the Chromecast home theater PC (HTPC) granting capabilities. Its a power sorely missing from PS4 at the moment, and Google provides a cheap and quick fix for those waiting on Sony's patch.
The new apps worth a free download are BeyondPod and Revision3, both of which launched alongside the Google Cast SDK. BeyondPod offers aggregated podcast content while Revision3 adds its own blend of video content. The rest aren't very noteworthy or are extremely buggy.


As it stands, Chromecast is Google's third attempt to take over living room televisions and it's on the verge of overcoming the problems of its predecessors. But it's still unproven. Previously, the company launched the odd-shaped Nexus Q, which also faced an uphill battle for app support.
Google TV and its recently rebranded Android TV successor have had their own share of streaming problems. There are more apps for the Honeycomb and Jelly Bean-based platforms, but the hardware has always been more expensive, requiring a "buddy box" or a whole new television to take advantage of the apps.
Chromecast certainly fixes the out-of-reach hardware issue by selling for a rock-bottom price, and it's a million times easier to implement. If you can plug an HDMI cable into a television, you can use Chromecast. That's all it takes.


The good news for Google and everyone who buys into Chromecast right now is that while it still lacks a plethora of apps, it's the same exact problem that Apple TV and similarly-styled streaming boxes have faced for years. Content providers have been slow to get on board. In a few months time, Chromecast's lineup of apps is likely to be no better and no worse than its rivals.
Chromecast certainly fixes the out-of-reach hardware issue by selling for a rock-bottom price, and it's a million times easier to implement. If you can plug an HDMI cable into a television, you can use Chromecast. That's all it takes.
The good news for Google and everyone who buys into Chromecast right now is that while it still has less than two dozen apps, it's the same exact problem that Apple TV and similarly-styled streaming boxes have faced for years. Content providers have been slow to get on board. That appears to be changing with the groundswell of garage based developers gaining access to the SDK. It's only a matter of time.
Chromecast is looking less and less like an experiment by Google, which is reportedly attempting to make deals with media companies for broader TV plans. It has tried and failed in the past, but as they say, third time's a charm.
It's such an inexpensive experiment, however, that the few tricks that Google has packed into the tiny Chromecast may make it worth picking up and plugging into your TV, depending on your media streaming needs.




Facebook buys WhatsApp for $19 billion



After rumours of Facebook acquiring popular mobile messaging service WhatsApp, flying around for months now, the social networking company has finally bitten the bullet.
Facebook on Wednesday, announced that it will acquire the popular cross-platform mobile messaging company, WhatsApp for $19 billion.
“The acquisition supports Facebook and WhatsApp’s shared mission to bring more connectivity and utility to the world by delivering core internet services efficiently and affordably. The combination will help accelerate growth and user engagement across both companies,” the filing stated.
“WhatsApp is on a path to connect 1 billion people. The services that reach that milestone are all incredibly valuable,” said Mark Zuckerberg, Facebook founder and CEO. “I’ve known Jan for a long time and I’m excited to partner with him and his team to make the world more open and connected.”
The company also announced that WhatsApp’s cofounder and CEO Jan Koum would join Facebook’s board of directors.
“WhatsApp’s extremely high user engagement and rapid growth are driven by the simple, powerful and instantaneous messaging capabilities we provide. We’re excited and honored to partner with Mark and Facebook as we continue to bring our product to more people around the world,” Jan Koum, WhatsApp co-founder and CEO, said of the acquisition.
In a separate blog post on the WhatsApp site, Koum said that the partnership with Facebook “will give WhatsApp the flexibility to grow and expand”.
“WhatsApp will remain autonomous and operate independently. You can continue to enjoy the service for a nominal fee. You can continue to use WhatsApp no matter where in the world you are, or what smartphone you’re using. And you can still count on absolutely no ads interrupting your communication,” he said.
WhatsApp was founded in 2009 by two former Yahoo employees, Jan Koum and Brian Acton. The mobile messaging service claims to have over 450 million monthly registered users — a larger user base than social networks like Twitter or LinkedIn — and claims to deliver 10 billion messages each day.
While Facebook has tried to incorporate its own messaging service as part of its mobile experience, its acquisition of WhatsApp will help cement its position as leader in mobile messaging.

Facebook last April paid $1 billion to acquire Instagram and its acquisition of WhatsApp is its largest till date.


Tuesday, 11 February 2014

Using Photoshop Highlight Your Self And Blur rest of things


Using Photoshop

  • First open Adobe Photoshop and then double click any were on the screen and browse your image which you want to edit




  • Now select Brush Tool from side bar




  • And now select Quick Mask Mode from side bar and double click on it the Quick Mask Mode Option will open make the opacity 100% and hit enter and then select the area u want to highlight






  • Click again on the Quick Mask Mode the selected area will appear 




  • And then click on Filter and select Blur -> Gaussian Blur

         Then adjust the pixel level as per your requirement and click ok(or hit                enter)




  • All done, save the file into jpeg format and your photo is ready